﻿namespace Gamelogic.Grids.Examples
{
	public class Monster : GLMonoBehaviour
	{
		private bool moving;
		private int moveSpeed;
		private PointyHexPoint currentPointLocation;

		public bool Moving { get; set; }

		public int MoveSpeed { get; set; }

		public PointyHexPoint CurrentPointLocation { get; set; }
	}
}
