Table of Contents

Min Filter

Separable

Replaces each pixel with the minimum color value found in its neighborhood.

This effect behaves like a morphological erosion on color channels.

Separable Properties

Properties Range Description
Kernel Size [0, ∞) The number of pixels sampled.
KernelOffset (-∞, ∞) Where the kernel should start relative to the pixel. This is set by the shader internally to center kernels (even-sized kernels are 0.5 to the right of the center).
Jump Size (0, ∞) Multiplies the sampling step size. Use values greater than 1 for faster, softer blurs.
Direction The blur direction (1,0) for horizontal, (0,1) for vertical. Internally set by the renderer.
Tip

Increasing the Jump Size can be a cheap way to fake a bigger kernel, but it does not always work.