Samples
The samples described here ship with Grids. You can find them from the Package Manager once you imported Grids: #. From the Windows Menu, open the Package Manager, and set it to show the packages In Project. #. Select Grids from the Packages under the list. #. Depending on the version of Unity, you will either see the samples listed directly on the panel on the right, or a Samples panel - click on the Samples panel to see the samples.
Trouble shooting
We regularly test the samples in Unity 2019, 2021, and Unity 6000. However, it is possible that some or all samples may not work, for example, if the samples are empty, it may be that the package did not upload properly when we submitted it.
Please contact us (support@gameloggic.co.za) so we can fix it, and share a link with the samples to you directly.
List of samples
Shared Resources
This sample needs to be imported before importing any of the other samples.
Simple Grids
Shows how to use simple grids.
Grids Setup
Shows how to set up grids in code and the editor.
- Basic Code
- Block
- Cube
- Fat Hex
- Hex
- Line
- Polar
- Rect
- Basic Editor
- FlatHex
- HexMesh
- HexTile
- RectMesh
- RectTile
- ComplexShape
- Stress
3D Tile Grid
This example show using 3D tiles in a 2D hex grid.
3D Shapes
Show how to work with 3D shapes.
Triangular Grid
Shows how to set up a triangular grid.
Animation
Shows how to animate grids.
Games
Examples of simple games made with grids:
- Lights Put
- Lights Out with custom neighbors setup
- Lines
Polyominoes
Show the polyomino grid shapes.
Algorithms
Show how to use various grid algorithms:
Diffusion: an example of using AggregateNeighborhood .Pathfinding: an example of using AStar .PointsInRange: an example of using GetPointsInRange .PrimsAlgorithm: an example of how to use Grids 2 to implement Prim's Algorithm.
Space Filling Curves
Show how to use space filling curves with grids.
Hex Sphere Illusion
Show an example showing a sphere apparently tiled with hexagons.