Class GLPlayerPrefs
- Namespace
- Gamelogic.Extensions
- Assembly
- Gamelogic.Extensions.dll
An alternative to PlayerPrefs that provides methods for setting bool and array preferences.
[Version(1, 0, 0)]
public class GLPlayerPrefs
- Inheritance
-
GLPlayerPrefs
- Inherited Members
- Extension Methods
Methods
- DeleteAll()
Deletes all preferences.
- DeleteArray(string, string)
Deletes all entries belonging to an array preference.
- DeleteKey(string, string)
Deletes the preference with the given key in the given scope.
- GetBool(string, string, bool)
Gets a boolean preference.
- GetBoolArray(string, string)
Gets a boolean array preference.
- GetFloat(string, string, float)
Gets a float preference.
- GetFloatArray(string, string)
Gets a float array preference.
- GetInt(string, string, int)
Gets an integer preference.
- GetIntArray(string, string)
Gets an integer array preference.
- GetString(string, string, string)
Gets a string preference.
- GetStringArray(string, string)
Gets a string array preference.
- HasKey(string, string)
Returns whether the given key exists in the given scope.
- Save()
Saves all preferences to disk.
- SetBool(string, string, bool)
Sets a boolean preference (stored as an integer 0 or 1).
- SetBoolArray(string, string, bool[])
Sets a boolean array preference.
- SetFloat(string, string, float)
Sets a float preference.
- SetFloatArray(string, string, float[])
Sets a float array preference.
- SetInt(string, string, int)
Sets an integer preference.
- SetIntArray(string, string, int[])
Sets an integer array preference.
- SetString(string, string, string)
Sets a string preference.
- SetStringArray(string, string, string[])
Sets a string array preference.