Class InspectorTextAttribute
- Namespace
- Gamelogic.Extensions
- Assembly
- Gamelogic.Extensions.dll
Used to mark a string in the inspector as a editable-readonly field.
public class InspectorTextAttribute : PropertyAttribute
- Inheritance
-
InspectorTextAttribute
- Inherited Members
- Extension Methods
Remarks
This is useful to add documentation to scenes, typically on a top-level GameObject. The ReadMe component is a convenient component that has such a field and can be added to any GameObject to add editable information to a GameObject.