Method CancelInvoke
- Namespace
- Gamelogic.Extensions
- Assembly
- Gamelogic.Extensions.dll
CancelInvoke(MonoBehaviour, Action)
Cancels the action if it was scheduled.
[Obsolete("The new Invoke is implemented as a coroutine. Store and cancel the coroutine instead.")]
public static void CancelInvoke(this MonoBehaviour _1, Action _2)
Parameters
_1
MonoBehaviour_2
Action