Method AddAllAvailableFromPool
- Namespace
- Gamelogic.Extensions
- Assembly
- Gamelogic.Extensions.dll
AddAllAvailableFromPool<T>(ICollection<T>, IPool<T>)
Adds all available objects from the pool to the collection, activating each of them.
public static void AddAllAvailableFromPool<T>(this ICollection<T> collection, IPool<T> pool)
Parameters
collection
ICollection<T>The collection to add objects to.
pool
IPool<T>The pool to get objects from.
Type Parameters
T
The type of the objects in the pool.
Remarks
Similar to AddFromPool<T>(ICollection<T>, IPool<T>, int), but adds all available objects from the pool.