Table of Contents

Method StopState

Namespace
Gamelogic.Extensions
Assembly
Gamelogic.Extensions.dll

StopState(IStateToken<TStateData>)

Stops the state associated with the token. The token must be one that was returned when the state was started.

public void StopState(IStateToken<TStateData> token)

Parameters

token IStateToken<TStateData>

The token of the state to stop.

Exceptions

ArgumentNullException

token

InvalidOperationException

The given token is not from this state tracker or the given token is not active