Table of Contents

Class TextureTiling

Namespace
Gamelogic.Extensions
Assembly
Gamelogic.Extensions.dll

Represents a Texture along with configurable tiling parameters.

[Serializable]
public sealed class TextureTiling : TextureTilingBase
Inheritance
TextureTiling
Inherited Members
Extension Methods

Remarks

This class is meant for inspector values, especially ones that help configure shaders, such as in post-processing code. Use this when you need to support any texture type, such as UnityEngine.RenderTexture or Texture2DArray.

Properties

Texture

Gets the texture.