Class TextureTiling
- Namespace
- Gamelogic.Extensions
- Assembly
- Gamelogic.Extensions.dll
Represents a Texture along with configurable tiling parameters.
[Serializable]
public sealed class TextureTiling : TextureTilingBase
- Inheritance
-
TextureTiling
- Inherited Members
- Extension Methods
Remarks
This class is meant for inspector values, especially ones that help configure shaders, such as in post-processing code. Use this when you need to support any texture type, such as UnityEngine.RenderTexture or Texture2DArray.
Properties
- Texture
Gets the texture.