Method DestroyChildrenImmediate
- Namespace
- Gamelogic.Extensions
- Assembly
- Gamelogic.Extensions.dll
DestroyChildrenImmediate(Transform)
Destroys all child GameObjects of this transform immediately using DestroyImmediate(Object, bool).
public static void DestroyChildrenImmediate(this Transform transform)
Parameters
transformTransform
Remarks
Prefer DestroyChildren(Transform) during play mode; use this in editor scripts.