Method PerpXY
- Namespace
- Gamelogic.Extensions
- Assembly
- Gamelogic.Extensions.dll
PerpXY(Vector3)
Turns the vector 90 degrees anticlockwise as viewed from the front (keeping the z coordinate intact). Equivalent to
v.To2DXY().Perp().To3DXY(v.z);
public static Vector3 PerpXY(this Vector3 v)
Parameters
v
Vector3
Returns
- Vector3