Method PerpXZ
- Namespace
- Gamelogic.Extensions
- Assembly
- Gamelogic.Extensions.dll
PerpXZ(Vector3)
Turns the vector 90 degrees anticlockwise as viewed from the top (keeping the y coordinate intact). Equivalent to
v.To2DXZ().Perp().To3DXZ(v.y);
public static Vector3 PerpXZ(this Vector3 v)
Parameters
v
Vector3
Returns
- Vector3