Method Rej
- Namespace
- Gamelogic.Extensions
- Assembly
- Gamelogic.Extensions.dll
Rej(Vector2, Vector2)
Returns the rejection of this vector onto the given base.
public static Vector2 Rej(this Vector2 vector, Vector2 baseVector)
Parameters
Returns
Remarks
<p>The sum of a vector's projection and rejection on a base is equal to
the original vector.
Rej(Vector3, Vector3)
Returns the rejection of this vector onto the given base.
public static Vector3 Rej(this Vector3 vector, Vector3 baseVector)
Parameters
Returns
Remarks
<p>The sum of a vector's projection and rejection on a base is equal to
the original vector.
Rej(Vector4, Vector4)
Returns the rejection of this vector onto the given base. The sum of a vector's projection and rejection on a base is equal to the original vector.
public static Vector4 Rej(this Vector4 vector, Vector4 baseVector)