Table of Contents

Method To3DXY

Namespace
Gamelogic.Extensions
Assembly
Gamelogic.Extensions.dll

To3DXY(Vector2, float)

Converts a 2D vector to a 3D vector using the vector for the x and y coordinates, and the given value for the z coordinate.

public static Vector3 To3DXY(this Vector2 vector, float z)

Parameters

vector Vector2
z float

Returns

Vector3

To3DXY(Vector2)

Converts a 2D vector to a 3D vector using the vector for the x and y coordinates, and 0 for the z coordinate.

public static Vector3 To3DXY(this Vector2 vector)

Parameters

vector Vector2

Returns

Vector3