Method To3DXZ
- Namespace
- Gamelogic.Extensions
- Assembly
- Gamelogic.Extensions.dll
To3DXZ(Vector2, float)
Converts a 2D vector to a 3D vector using the vector for the x and z coordinates, and the given value for the y coordinate.
public static Vector3 To3DXZ(this Vector2 vector, float y)
Parameters
vector
Vector2y
float
Returns
- Vector3
To3DXZ(Vector2)
Converts a 2D vector to a 3D vector using the vector for the x and z coordinates, and 0 for the y coordinate.
public static Vector3 To3DXZ(this Vector2 vector)
Parameters
vector
Vector2
Returns
- Vector3