Method To3DYZ
- Namespace
- Gamelogic.Extensions
- Assembly
- Gamelogic.Extensions.dll
To3DYZ(Vector2, float)
Converts a 2D vector to a 3D vector using the vector for the y and z coordinates, and the given value for the x coordinate.
public static Vector3 To3DYZ(this Vector2 vector, float x)
Parameters
vector
Vector2x
float
Returns
- Vector3
To3DYZ(Vector2)
Converts a 2D vector to a 3D vector using the vector for the y and z coordinates, and 0 for the x coordinate.
public static Vector3 To3DYZ(this Vector2 vector)
Parameters
vector
Vector2
Returns
- Vector3