Namespace Gamelogic.Fx.Dithering
Classes
- DitherMatrixPresets
Contains preset dither matrices.
- FundamentalRegion
A dither bias matrix whose valid entries are shaped by a parallelogram in a lattice.
- FundamentalRegionRGB
Three FundamentalRegion instances — one per color channel — plus a shared "all-channels" region, with a Locked flag that determines which regions are active.
- GridTypeFieldAttribute
Applied to a FundamentalRegion or FundamentalRegionRGB field to enable grid-type-aware editor UI: row indentation (half-cell stagger per row) and Z± shift buttons when the active grid type is Hex.
- HexFundamentalRegionPresets
Contains preset fundamental regions for the hex dither bias system.
- HexUtils
Utility functions for hex grid coordinate conversions.
- RectFundamentalRegionPresets
Contains preset fundamental regions for the rect dither bias system.