Class HexFundamentalRegionPresets
Contains preset fundamental regions for the hex dither bias system.
public static class HexFundamentalRegionPresets
- Inheritance
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HexFundamentalRegionPresets
- Inherited Members
Fields
All
All presets keyed by display name, suitable for use in editor popups.
public static readonly Dictionary<string, FundamentalRegion> All
Field Value
AxisX
x0=1, Point1=(0,2) — two bias points stacked along the hex Y axis.
public static readonly FundamentalRegion AxisX
Field Value
AxisY
x0=2, Point1=(0,1) — two bias points arranged along the hex X axis.
public static readonly FundamentalRegion AxisY
Field Value
AxisZ
x0=2, Point1=(1,1) — two bias points along the hex Z axis.
public static readonly FundamentalRegion AxisZ
Field Value
Hex3x3
x0=3, Point1=(0,3) — nine bias points on a 3×3 hex grid.
public static readonly FundamentalRegion Hex3x3
Field Value
Hex9x9
x0=9, Point1=(0,9) — 81 bias points on a 9×9 hex grid, built by recursively applying Hex3x3 to itself (Bayer-style construction generalized to base 3).
public static readonly FundamentalRegion Hex9x9
Field Value
Uniform3
x0=3, Point1=(1,1) — three bias points in a diagonal row.
public static readonly FundamentalRegion Uniform3
Field Value
Uniform4X
x0=2, Point1=(0,2) — four bias points; midtone boundary runs horizontally (X axis).
public static readonly FundamentalRegion Uniform4X
Field Value
Uniform4Y
x0=2, Point1=(0,2) — four bias points; midtone boundary runs vertically (Y axis).
public static readonly FundamentalRegion Uniform4Y
Field Value
Uniform4Z
x0=2, Point1=(0,2) — four bias points; midtone boundary runs diagonally (Z axis).
public static readonly FundamentalRegion Uniform4Z