Enum CameraScope
Specifies which cameras in a stack a render pass should execute on in a stack.
public enum CameraScope
Fields
All = 2Executes on every camera in the stack.
Base = 0Executes only on the base camera.
Custom = 3Executes on cameras matching a user-supplied predicate. Assign
CustomCameraScopePredicateon the renderer feature to provide the predicate. If no predicate is assigned, the feature will not execute on any camera.Final = 1Executes only on the camera that resolves the final output. This is the last overlay camera, or the base camera if there are no overlays.