ScriptableRendererFeature.isActive
ScriptableRendererFeature.Create()
ScriptableRendererFeature.OnCameraPreCull(ScriptableRenderer, in CameraData)
ScriptableRendererFeature.AddRenderPasses(ScriptableRenderer, ref RenderingData)
ScriptableRendererFeature.Dispose()
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.name
Object.hideFlags