Class SeparableRendererFeature
- Namespace
- Gamelogic.Fx.URP.PostProcessing
- Assembly
- Gamelogic.Fx.URP.dll
Base class for all separable renderer features.
public abstract class SeparableRendererFeature : ScriptableRendererFeature, IDisposable
- Inheritance
-
ScriptableRendererFeatureSeparableRendererFeature
- Implements
- Inherited Members
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ScriptableRendererFeature.isActiveScriptableRendererFeature.Create()ScriptableRendererFeature.OnCameraPreCull(ScriptableRenderer, in CameraData)ScriptableRendererFeature.AddRenderPasses(ScriptableRenderer, ref RenderingData)ScriptableRendererFeature.Dispose()Object.Instantiate(Object, Vector3, Quaternion)Object.Instantiate(Object)Object.Instantiate(Object, Transform)Object.Instantiate<T>(T)Object.Instantiate<T>(T, Vector3, Quaternion)Object.Instantiate<T>(T, Vector3, Quaternion, Transform)Object.Instantiate<T>(T, Transform)Object.Destroy(Object)Object.DestroyImmediate(Object)Object.DestroyObject(Object)Object.FindObjectsOfType<T>()Object.nameObject.hideFlags