Enum ToolMode
- Namespace
- Gamelogic.Fx.Dithering.PostProcessing.Effects
- Assembly
- Gamelogic.Fx.Dithering.dll
Controls which visualization the grid bias dither effect renders.
public enum ToolMode
Fields
Bias = 1Raw bias values from the fundamental region matrix.
Index = 2Grid colorIndex encoded across two channels: R = column (offsetX), G = row (offsetY), both normalized to [0, 1]. Each fundamental-region cell gets a unique (R, G) colour.
Normal = 0Normal dithered output.