Table of Contents

Class HexGridKeyword

Namespace
Gamelogic.Fx
Assembly
Gamelogic.Fx.dll

Drives the HEX_GRID keyword when GridType is Hex. Shared across every effect that offers a hex/rect grid choice (Pixelate, dither bias, ...).

[Serializable]
public sealed class HexGridKeyword : EnumKeyword<GridType>, IShaderFeatureKeyword
Inheritance
HexGridKeyword
Implements
Inherited Members

Fields

HexKeyword

The shader keyword enabled when GridType is Hex.

public const string HexKeyword = "HEX_GRID"

Field Value

string

Properties

Keywords

The shader_feature keywords, indexed by the enum's underlying int value.

public override string[] Keywords { get; }

Property Value

string[]