Table of Contents

Class MinProperties

Namespace
Gamelogic.Fx.PostProcessing.Effects
Assembly
Gamelogic.Fx.dll

Shader properties for the min-filter post-processing effect.

[Serializable]
public sealed class MinProperties : SeparableShaderProperties
Inheritance
MinProperties
Inherited Members

Properties

ShaderName

Gets the name of the shader used by this property set.

public override string ShaderName { get; }

Property Value

string

Remarks

This name is passed to the internal shader lookup system when the properties are enabled. It should match the full shader path as defined in the shader file.