Class MinProperties
- Namespace
- Gamelogic.Fx.PostProcessing.Effects
- Assembly
- Gamelogic.Fx.dll
Shader properties for the min-filter post-processing effect.
[Serializable]
public sealed class MinProperties : SeparableShaderProperties
- Inheritance
-
MinProperties
- Inherited Members
Properties
ShaderName
Gets the name of the shader used by this property set.
public override string ShaderName { get; }
Property Value
Remarks
This name is passed to the internal shader lookup system when the properties are enabled. It should match the full shader path as defined in the shader file.