Namespace Gamelogic.Fx.PostProcessing.Effects
Classes
- AddTextureProperties
Shader properties for the add-texture post-processing effect.
- AdjustGammaProperties
Shader properties for the adjust-gamma post-processing effect.
- AdjustSaturationProperties
Shader properties for the adjust-saturation post-processing effect.
- BilateralFilterProperties
Shader properties for the bilateral filter post-processing effect.
- BlendTextureProperties
Shader properties for the blend-texture post-processing effect.
- BoxBlurProperties
Shader properties for the box blur post-processing effect.
- ConvexHullMapProperties
Shader properties for the convex-hull map post-processing effect.
- DesaturateProperties
Shader properties for the desaturate post-processing effect.
- GaussianBlurProperties
Shader properties for the Gaussian blur post-processing effect.
- InvertProperties
Shader properties for the invert post-processing effect.
- MaxProperties
Shader properties for the max-filter post-processing effect.
- MinProperties
Shader properties for the min-filter post-processing effect.
- MixboxConvexHullMapProperties
Shader properties for the Mixbox convex-hull map post-processing effect.
- PixelateProperties
Shader properties for the pixelate post-processing effect.
- PowerMeanProperties
Shader properties for the power-mean (generalized mean) post-processing effect.
- QuadToneMapProperties
Shader properties for the quad-tone map post-processing effect.
- QuantizeProperties
Shader properties for the quantize post-processing effect.
- TriToneMapProperties
Shader properties for the tri-tone map post-processing effect.