Table of Contents

Namespace Gamelogic.Fx.PostProcessing.Effects

Classes

AddTextureProperties

Shader properties for the add-texture post-processing effect.

AdjustGammaProperties

Shader properties for the adjust-gamma post-processing effect.

AdjustSaturationProperties

Shader properties for the adjust-saturation post-processing effect.

BilateralFilterProperties

Shader properties for the bilateral filter post-processing effect.

BlendTextureProperties

Shader properties for the blend-texture post-processing effect.

BoxBlurProperties

Shader properties for the box blur post-processing effect.

ConvexHullMapProperties

Shader properties for the convex-hull map post-processing effect.

DesaturateProperties

Shader properties for the desaturate post-processing effect.

GaussianBlurProperties

Shader properties for the Gaussian blur post-processing effect.

InvertProperties

Shader properties for the invert post-processing effect.

MaxProperties

Shader properties for the max-filter post-processing effect.

MinProperties

Shader properties for the min-filter post-processing effect.

MixboxConvexHullMapProperties

Shader properties for the Mixbox convex-hull map post-processing effect.

PixelateProperties

Shader properties for the pixelate post-processing effect.

PowerMeanProperties

Shader properties for the power-mean (generalized mean) post-processing effect.

QuadToneMapProperties

Shader properties for the quad-tone map post-processing effect.

QuantizeProperties

Shader properties for the quantize post-processing effect.

SimpleOutlineProperties
TriToneMapProperties

Shader properties for the tri-tone map post-processing effect.